Improved dashboard overview calculations
- Fixed
More accurate dashboard charts
The dashboard overview now correctly calculates and displays numbers in its charts.
New features, improvements and fixes for HallPass
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The dashboard overview now correctly calculates and displays numbers in its charts.
The growth page now accurately reports user data, including devices, first-time users, and return rates.
You can now more easily manage your marketing campaigns and attract more users to HallPass.
Reports now clearly list the four actions they can perform, including the one that adds a row to the moderation queue.
The gameover screen is now fully visible on all devices, including phones.
When offline, HallPass now shows the freshest cached page, not always the pre-cached one.
The standings actions on the High Scores page now appear below the board title, rather than overlapping with it.
You can now see a bell icon in the top right corner of the screen, and access a settings page to customize your notifications.
The featured game's play count is now displayed correctly on the home page.
You can now challenge friends in Duskfall and Neon Well.
Board members can still move items between lanes and archive/restore them, but only the super admin can delete items for good.
No public notes for this release.
Shake-to-panic is now consistently detected on mobile devices.
HallPass now has stealth mode, allowing students to play games without their school network administrators noticing.
You can now choose from pre-made tab disguises for stealth mode, including Google Docs, Classroom, Drive, Google, and New Tab.
Admin edits now appear on the first load, without needing to refresh the page.
Cover art is now the first image in the gallery, just like any other screenshot.
Your accepted screenshots are now visible in the game page gallery.
You can now close a report as a duplicate, which removes it from the list.
Testers can now post reviews from the beta session page.
You can now access the test session screen, where you can play the game, view a tester HUD, and compose bug reports without interrupting gameplay.
The system now automatically captures screenshots of gameplay, which will be used for bug reports.
You can now retrieve game versions more quickly, with a significant reduction in the time it takes to fetch this information.
Readers can now translate any review into their own language with a 'Translate' / 'Show original' toggle.
The community's most visible activity is now visible to admins on the dashboard overview.
The mobile launch splash no longer gets stuck on a spinning wheel.
HallPass now features Neon Well, a single-file guideline-accurate Tetris game.
The mobile tab bar now loads instantly, and the selected tab lights up immediately when pressed.
HallPass now shows you games that are designed for your device type, so you can play games that work well with your phone or computer.
Admins can now attach a YouTube gameplay or intro video to external games.
External games can now attach gameplay or intro videos to their control page.
The admin dashboard now has 5 tabs instead of 7, making it easier to navigate.
You can now edit the title, tagline, description, category, tags, and external URL of each external game directly in the Games tab.
The recently played row now displays only the last 4 games, mirroring the trending row's display.
A new 'Surprise me' button has been added to the sidebar, allowing you to jump to a random game's store page.
You can now copy a game's current code from the dashboard, including the published index.html and the scoreboard + achievements snippet.
No public notes for this release.
You can now search for friends with diacritics, such as Turkish characters like "Ateş".
You can now search for friends and find them more easily in HallPass.
HallPass now features Duskfall, a 3D zombie wave-survival shooter.
The analytics dashboard now updates in real-time, showing accurate play counts after each game.
Game cards have been redesigned and are now more visually appealing.
We've added 22 new playable HTML bundles to the game library.
The homepage now has a clear H1 heading and crawlable links to all game pages.
No public notes for this release.
The HallPass SDK is now updated in real-time for all players, ensuring that new features and fixes are available immediately.
You can now sign in from a game without losing your in-progress round and score.
Play the new Dunk the Trump game in HallPass.
You can now upload and publish games with multiple files, and players can access these files through a game's own directory.
The favorite action heart icon is now a solid, centered heart with a uniform clearance from the cover art.
You can now save your favorite games and view your recently played games, making it easier to find and play the games you love.
The Sign in button is now visible when using HallPass on a mobile device.
You can now access the ShipNote changelog from the header and dashboard via a 'What's New' link.
The dashboard now has a dedicated overview page, providing a centralized hub for managing games and leaderboards.
Each game now has a control center, allowing for easy management of game settings, leaderboards, and HTML uploads.
Leaderboard administrators can now view and edit board details, including titles, sorting, and score labels.
Players can now view their profile, including their display name, email, and cross-board standings.
The login system has been improved to fix an identity bug and add support for Guest# anonymous handles.
You can now edit game details, upload custom HTML, and manage leaderboards for each game in the dashboard.
You can now view your player profile, including your display name, email, and game standings.
Leaderboards now display verified scores, indicating that the player has authenticated with their Google account.
You can now create a scoreboard for your game using the HallPass admin interface.
You can now submit scores to the leaderboard using the HallPass client SDK.
You can now view the leaderboard for your game using the HallPass public API.
You can now play Rhythm Hell: Harmonic Flash, a rhythm-driven bullet hell game where you parry bullets on the frame they hit to trigger Black Flash, freeze time to draw a melodic slash, and survive 20 phases to the boss's Infinite Resonance.
You can now play Paddle Crawler, a neon brick-breaker roguelike game where you stack up to 8 gadgets from an arsenal of 100+ powers and chain combos until the grid shatters.
Haptic feedback has been improved for a more immersive gaming experience on iOS and Android devices.
Games now have haptic feedback for interactions and events, such as slicing, combos, and golden targets.
The HallPass app now has an enhanced mobile experience with better accessibility and a more responsive design.
You can now play games without an internet connection.
The mobile hamburger menu now works correctly on iOS devices.
You can now play 22 new games in the HallPass library.